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  • Developing accessible services: understanding current knowledge and areas for future support. 

    Crabb, Michael; Heron, Michael James; Jones, Rhianne; Armstrong, Mike; Reid, Hayley; Wilson, Amy
    CRABB, M., HERON, M., JONES, R., ARMSTRONG, M., REID, H. and WILSON, A. 2019. Developing accessible services: understanding current knowledge and areas for future support. In Proceedings of the Conference on human factors in computing systems 2019 (CHI 2019): weaving the threads of CHI, 4-9 May 2019, Glasgow, UK. New York: ACM [online] (accepted). Available from: https://doi.org/10.1145/3290605.3300446
    When creating digital artefacts, it is important to ensure that the product being made is accessible to as much of the population as is possible. Many guidelines and supporting tools exist to assist reaching this goal. ...
  • W3C accessibility guidelines for mobile games. 

    Wilson, Amy; Crabb, Michael (Springer https://doi.org/10.1007/s40869-018-0058-7, 2018-05-02)
    WILSON, A. and CRABB, M. 2018. W3C accessibility guidelines for mobile games. The computer games journal [online], 7(2), pages 49-61. Available from: https://doi.org/10.1007/s40869-018-0058-7
    In the past decade, video games have become one of the fastest growing forms or entertainment around the world. In particular, mobile gaming has continued to evolve, becoming increasingly popular for billions of people ...